The Banner Saga Destroy Bridge

Part 34: Day 78: Defense of Einartoft (Day 2)

  1. The Banner Saga Destroy Bridge Or Leave
  2. The Banner Saga Walkthrough

  1. The Banner Saga General Discussions Topic Details. Blantman Jan 15, 2014 @ 4:18pm. After that youre presented with a choice, to either destroy the bridge.
  2. The Banner Saga by ProfessorProf. Take the mender, destroy the bridge. Do it and leave. Take whoever would join you, and do not return to my city. The alliance of man and varl is through. Iver is almost out the door before Jorundr has finished his sentence.
  3. Bloons Wiki is a wiki for everything in the Bloons series and the Bloons TD series. Developed by New Zealand company Ninja Kiwi, the two franchises have been released for smartphones, tablets, web browsers, and computers.
  4. The conflict in which we are now engaged is stark. The Left hates America and wants to destroy (or 'fundamentally transform') it. The Democratic Party, having drunk the Critical Race Theory kool.

Let's Play The Banner Saga by ProfessorProf - Part 34: Day 78: Defense of Einartoft (Day 2). Onto the bridge. Destroy the bridge, or continue to fight?

Once again, onto the bridge.
You approach the bridge, which gets a raised eyebrow from Fasolt, who is lugging a dead warrior over his shoulder. 'Back for more?' he says. Glancing out onto the bridge, you can tell that they've lost ground on the bridge since yesterday.
Removing bodies avoids a fight for today, but it also increases caravan morale. Our morale is already good, and we need Renown, so we're here to fight.
'You know the drill,' Fasolt tells you as you prepare yourself for another perilous fight. You're starting to wonder what the point of risking your life is if there's no progress to be seen.
Ekkill is taking a break today, on account of his injuries.
Enemy forces: A Sun Slinger, two Inferno Slingers, a Vicious Grunt, an Enraged Grunt, and a Scourge.
Lots of small units with dangerous skills. I'm going to try and rush them down.
That WAS the plan, at least, but Fasolt can't reach the enemy, and the Scourge is acting first. I advance to one tile short of his movement range.
When he advances, Krumr rushes in to knock his Strength down, while remaining positioned one tile out of the upcoming Grunt's movement range.
Once the grunt advances, Tryggvi rushes in to punish it - at 8 Strength, it'll be running Deflect chances on everyone in my army.
For his trouble, Tryg is repaid with a Sunstrike, preventing him from dipping into Willpower next turn.
This isn't a great fight for Oddleif - ranged enemies are tough to predict. Still, she can put out some good Armor damage.
The Banner Saga Destroy BridgeTryggvi's aggressive charge is being met with a lot of damage. I'm not convinced he'll make it through this fight.
This isn't even Rook going all out. All hail the Farthingjörd.
I can't even use Mend to mitigate this because he's at full Armor.
SagaA full-power Arc Lightning cuts the enemy power nearly in half. I took the screencap a moment too soon - that Grunt gets hit too, for 6 damage.
I could have killed the Scourge here, but now it's one of the weakest units on the map, and it's about to act, so why not?
Scourge goes to summon. I don't intend to let it finish.
Krumr is my main Varl Facesmasher right now, and he's doing an admirable job of it.
Vicious grunts are dangerous regardless of their Strength.
Tryggvi may or may not survive the battle, but at least he got a kill in.
Oddleif finishes off the Scourge before it can summon reinforcements. An Inferno slinger drops bombs on Krumr.
THIS is Rook going all out.
Although I fucked up his positioning, so he's about to get hit by that bomb. Oops!
The other Inferno slinger makes it worse by dropping another salvo of bombs under his feet.
The enemies are too spread out for Arc Lightning to really be useful here, but dropping that grunt down from 11 Strength is a turn well spent. Instead of bashing Tryg or Rook, it drops by to harass Krumr.
Fasolt's goal here is to push the Sunslinger away while keeping it alive - that way, Krumr will have time to escape bomb range.
And this is exactly how I was hoping he wouldn't react. The Sunslinger moves back into position, boxing Krumr in.
The banner saga switchBut he can still do something! Screencap lost, but Krumr kills the second Inferno Slinger, reducing the impending damage from two bomb salvos to one.
Still, ow.
And then Krumr goes down.
Tryggvi gets another kill!
Rook loses another 3 Armor!
I need to start Pillage as soon as possible, but there's also the extremely real threat of Rook dying.
I'm amazed that he went for more bomb slinging instead of, you know, dropping Rook in a single attack.
I don't intend to let him recover from that mistake.
Eyvind Mends Rook back up to stable condition.
Just barely stable.
Fasolt kills the Inferno Slinger in a single blow, beginning Pillage.
Tryggvi ends it.
+8 Renown
You'd swear the fighting is getting more vicious and dangerous. Again you let the next line of varl push into battle when you don't dare to risk it anymore.
'Come back tomorrow if you're looking for more,' says Fasolt. You sleep poorly, Eyvind's suggestion to collapse the bridge repeating in your mind.

Fasolt Promotes, gaining two more points of Strength. The rest is spent on supplies.
The battle for Einartoft has entered its third day.
Will we leave, destroy the bridge, or continue to fightBridge?

The Banner Saga Destroy Bridge Or Leave

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Einartoft, as depicted in The Banner Saga
Saga

The home of the first varl king, Einar, who carved his empire into the crook of the Brattabreck and Wyrmscale Mountains. The varl fortress, hewn into the rock itself, eclipses all but the greater accomplishments in the north.

Einartoft is a varl fortress, notable for the massive stone bridge that spans the chasm it is built over. Humans have never set foot in Einartoft before the events of The Banner Saga.

The Banner Saga[edit | edit source]

Einartoft becomes the final remaining varl city in The Banner Saga, after the destruction of Grofheim by the dredge invaders. King Jorundr is determined to make a final stand at Einartoft with the few thousand surviving varl left under his command.

Hakon's party travels to Einartoft after discovering the ruins of Grofheim, but is later sent away to Arberrang. Rook's caravan is later allowed temporary shelter in Einartoft after some convincing from Iver, making them the first humans to step foot in the fortress.

Soon after Rook's arrival, dredge armies will swarm over Einartoft's stone bridge in an attempt to destroy the city. Though Eyvind asks the bridge be destroyed to halt the dredge's advance, Jorundr refuses, wishing the bridge be left as a monument to the varl's existence even after their extinction. The dredge are led by the immortal Bellower, whom Iver will attempt to face down one-on-one, leading to the loss of his arm.

The player is given three options during Rook's stay in Einartoft: fight on the bridge to slow the dredge's advance, attempt to destroy the bridge against Jorundr's wishes, or flee and abandon Einartoft.

  • Should the player survive three days of fighting dredge on the bridge, Iver will force the king to allow the bridge's destruction, causing Krumr and several dozen varl to join the caravan as they leave the fortress.
  • Should the player attempt to destroy the bridge without Jorundr's permission, they will be forced to defend Eyvind against a wave of varl attackers. Should the player survive this difficult fight, the bridge will be destroyed, and the party will be exiled from Einartoft. Krumr will join the party, but the additional varl will not.
  • Should the player fail to destroy the bridge, or abandon the city without attempting to do so, Krumr and the other varl will die defending the city.


Regardless of whether the bridge is destroyed, Einartoft will ultimately be overtaken by the dredge forces, killing Jorundr and causing Hakon to be named king of the remaining varl.

Quotes[edit | edit source]

'We approach a city that only varl have seen and cross a bridge that only varl could build. Let us hope that we are the only unwelcome visitors to pass.' — Rook, The Banner Saga, Part One, Chapter 4.

The Banner Saga Walkthrough

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