Portal Stories Mel Ending

  • Portal Stories: Mel is a free, community-made Game Mod for Portal 2 made by Prism Studios, based in the Portal universe. It tells the story of Mel, who meets a new personality core and faces an undiscovered threat to the Aperture facility. Our protagonist, named for a Dummied Out Portal 2 character, is one of the early 'Astronauts, Olympians, and War Heroes' chosen to test at Aperture Science.
  • There is no future here. Consider supporting my Patreon! - More Portal Stories: Mel - https://www.youtube.com/playlis.

A boss theme I originally made for the end scene in Portal Stories: Mel, but it was changed later in development.This is my original vision of the track, and my personal favourite. Now remastered a bit! ;)

Like Portal 2, Portal Stories: Mel is a puzzle-platform game played from the first-person perspective as the player-character Mel. Shortly into the game's story, the player acquires a prototype version of a portal gun, which allows the player to create a connected opening on two different flat surfaces.

Genre
Electronic

Comment by lethal injection larry

@banana-fart-746247006 damn i just found out that into the multivers got thanos snapped

Portal Stories Mel Ending

Comment by Doctor Guy MD

I diagnose this with good

Comment by Breegis

@user-952983068 Damn right.

Comment by lethal injection larry

Ah yes portal stories mel the best mod game after aperture tag and into the multivers and twtm

Comment by James the wavy air fox

Its shame that i have too weak pc and i cant play this game :(

Comment by рпагге

Portal Stories Mel Ending Guide

Хорошо

Comment by vyo1980

Can you, please, upload full OST here?

EndingPortal Stories Mel Ending

Comment by Spy Roh The Drag In

it was fun

Comment by Spy Roh The Drag In

i played this game

Comment by sir apple the bold

Great song!

Comment by Yurrupt

The tension kicks in...

I managed to post some of these on other platforms on time, but between my schedule and my energy levels, I’m posting them all here tonight. I plan on sharing a belated piece for the 31st tomorrow.

I know that many will be tempted to say that Blue Sky is their favourite, but honestly, I love Portal fanfics where Chell works at or runs a bakery/coffee shop in general (also worth noting: Blue Sky just so happens to include a bakery setting). These could be AU (alternate universe) storylines, or ones that take place post-game. Because I couldn’t narrow it down, I just drew Chell as a baker.

I never finished the “draw your favourite core in the chassis” prompt (partially due to a bad headache), but I kept two promising base-sketches! It was going to be another “fix-it-Virgil” joke, hence the claws full of tools that he actually knows how to use!

Turrets haven’t really changed much in design since the first Portal game, and neither have most of the cubes (though there were new ones added). They’re still illongated egg-shapes with three legs, unless their side panels are open and their guns are out.

It’d be hard to find a turret more defective than this—it’s half-core!

Portal Stories Mel Ending Explained

In-game, defective turrets are basically normal turrets, but without their white shell. They’re a bit tricky to draw given all those exposed mechanical components.

Portal Stories Mel Ending Scene

Day 29 and 30 are one drawing. Their prompts were “frankenturret” and “companion cube”, respectively. I drew a companion cube-frankenturret hybrid carting another companion cube onto a button. It’s kind of a nod to how you have access to enough buttons to stack in Portal’s chamber 16.